🚀 Thank you for all the helpful feedback, Gearheads 🔮 After a lot of consideration and adjustment, we finally decided to update MetaGear reward system as follows:

👉 Example: A complete Gear machine made from 2 commons, 1 rare, 1 mythical, 1 legendary machine parts, then the Rarity Bonus will be: 2+2+4+10+20=38

📌 Notice that the “base shard reward” differs from the “shard reward.”

  • For quick fights, base shard reward = 1 per match.
  • For the campaign, base shard reward = earn shard before multiplying with the rarity bonus.
  • “Shard reward” = “base shard reward” x “total rarity bonus.”
  • Before: durability lost = 0.02 percent x total shard reward
  • After: durability lost = 0.2 percent x base shard reward.
  • For example, a winning quick fight match = 1 x 0.2 = 0.2 percent durability lost
  • 10 win total in campaign mode = 10 x 0.2 = 2 percent durability lost

Like Quick fight mode, “Shard reward” = “base shard reward” x “total rarity bonus.”.

👉 For example, if a player enters campaign mode for the first time and gets 10 wins total, then that player will get 10 baseshard rewards (=0+0+1+0+2+0+3+0+4+0) x his total rarity bonus. If that same player plays another round and gets 13 wins total, he will get 10 (=5+0+5) x bonus rarity rewards.

💖 Thank you for your understanding & supporting MetaGear and our DEV team 🙏

👉👉Tell us your thoughts via this link: https://s.metagear.game/feedback

🔮 MetaGear is now available on: PC | Android | iOS

Further information about the company and the project can be found at:
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MetaGear is a blockchain-based asymmetric gameplay brought by OnePad PTE LTD.